Category: Mutter
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Fancy Titlebars
As of today, Mutter will style legacy titlebars (i.e. of X11 / Xwayland apps that don’t use client-side decorations) using Adwaita on GNOME. Shadows match the Adwaita style as well, including shadows of unfocused windows. These titlebars continue to follow the system dark and light mode, even when apps don’t. Should make using legacy apps…
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Even better screencast with GNOME on Wayland
With last week’s release of PipeWire 3, and Mutter’s subsequent adaptation to depend on it, I decided to revive something I have started to work on a few months ago. The results can be found in this merge request. PipeWire 0.3 brings one very interesting and important feature to the game: it can import DMA-Buf…
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Profiling GNOME Shell
As of today, Mutter and GNOME Shell support Sysprof-based profiling. Christian wrote a fantastic piece exposing what happened to Sysprof during this cycle already, and how does it look like now, so I’ll skip that. Instead, let me focus on what I contributed the most: integrating Mutter/GNOME Shell to Sysprof. Let’s start with a video:…
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GNOME Shell and Mutter: better, faster, cleaner
The very first update in the series is about GNOME Shell and Mutter. I’ve been increasingly involved with the development of those two core components of GNOME, and recently this has been the focus of my development time. Fortunately, Endless allows me to use part of my work time to improve it. Naturally, I prioritize…
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My Perspective on This Year’s GUADEC
Greetings GNOMEies This year, I had the pleasure to attend GUADEC at Almeria, Spain. Lots of things happened, and I believe some of them are important to be shared with the greater community. GUADEC This year’s GUADEC happened in Almería, Spain. It turns out Almería is a lovely city! Small and safe, locals were friendly…
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Leak Hunting and Mutter Hacking
Greetings GNOMErs! Last week, when I upgraded to GNOME 3.28, I was sad to notice an extremely annoying bug in Mutter/GNOME Shell: every once in a while, a micro-stuttering happened. This was in additions to another bug that was disappointing me for quite a while: the tiling/maximize/unmaximize animations were not working on Wayland too. About…