Tag: gnome

  • CSS blend modes in Gtk+

    As part of my work on Endless, I have to maintain and adapt GNOME applications to better suit our needs. This usually includes fixing bugs, working around limitations of the toolkit, and sometimes implementing new features. Some time ago, I was asked by multiple designers about the CSS blending modes. This is a well-known feature…

  • An update on the Control Center

    Following my previous post about the GNOME Control Center, here’s a quick n’ dirty update on the current status: As many of you requested, it now uses symbolic icons (and looks very neat!) The panels are now grouped, following the discussion we had and based on Allan’s mockup The old UI still works just as…

  • The Future of GNOME Control Center

    Hello, GNOMErs! As some of you may be aware, I’m working on porting our beloved GNOME Control Center to match the latest mockups. Not alone, however; we’re a Team. The Porting Team We’re short on human resources here, but we’re doing our best to make the new Control Center for 3.22 release. Meet the Team:…

  • GNOME Calendar and Drag n’ Drop

    One of the most intuitive ways to interact with an application is reproducing what we do in real life. Applications try to shorten the learning curve by using metaphores of real world objects. We all know what GNOME Calendar is: a virtual calendar application. As such, using real-life calendars as a reference for it’s UI…

  • The GNOME 3.20 release

    Time has passed and we finally made it: GNOME 3.20 just got released. I’m writing this post in a full GNOME 3.20 + Wayland session (thanks Arch folks, [gnome-unstable] is amazing). I’d like to take some time to reflect about this release, what happened and what didn’t happen. Calendar While this certainly wasn’t the biggest…

  • News about GNOME News

    Aye, folks! Some time ago, we had some movement regarding the News app. It was so. freaking. cool! Finally a good alternative of the now-dead Google Reader. Time has passed and, with my heart bleeding in sadness, we saw no further development of it. Sad. Following my bad habit of necromancy, I managed to dedicate…